A downloadable game for Windows

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A prototype city-builder in which your main resource and main enemy are the same evolving slime mold made up of thousands of moving particles. Expand outwards from a single arcology with new arcologies, generators, food producers, slime breeders and more to reach the system's unstable limits.

Build centralized cities with a few arcologies supporting massive outlands on harvested human slime, or sprawl to take advantage of the landscape's natural slime growth.

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Made with openFrameworks using C++ and OpenGL.

Slime simulation based on the simulation created by Sage Jenson (itself based on a paper by Jeff Jones), modified for use with a voronoi diagram.

Sound effects created using sounds from freesound.org.

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Click download now to get access to the following files:

Slimepolis0.3.7-2024-02-26.zip 31 MB

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